Adobe Dreamweaver

Unit 13. Using behaviors (I)

In this unit we’re going to learn the basic characteristics of the behaviors, and also look at a pair of examples of possible applications. Introduction behaviors are actions that happen when the userdoes something over an object, for example moving the mouse over an image, clicking on a text, double-clicking on an image map, etc. behaviors don’t exist as HTML code, they are programmed with JavaScript. Dreamweaver allows you to insert them through the Behaviors panel, so it is not…

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